Inventory BackUp Storage Deluxe Edition

Inventory BackUp Storage Deluxe Edition
18 prims desk model
35 prims shelf model

Inventory Backup Storage Product Matrix


  • This Deluxe Edition includes features for discerning users who prefer their storage containers not be visible.
  • Includes shelf model with invisible phantom mode
  • Includes desk model with hide mode
  • Container names match SL inventory folder names for logical organization
  • Alphabetized containers for quick sorting. These are also helpful to classify a named inventory folder which has so much content that it takes too long to visually scan through.
  • One-touch content menu provides a drop down display menu to quickly page through each container contents. Each content item is further labeled as a button which can be selected to give you the item from the container.
  • Per container browser helps narrow down retrieval to find your items.
  • 9 Extra self titled containers allow you to easily type your container name in description field to have it hover as text above.

Inventory BackUp Storage safely keeps your items inworld to access when needed. Individual containers are labeled to match your inventory folders, making it easy to drag and drop your items inside.

Data loss is a universal occurrence on all known systems. Routinely backup your Second Life Inventory folder to avoid permanently losing your snapshots, animations, textures, clothes, scripts, creations and purchases. Inventory BackUp Storage by productPM provides an inexpensive procedure to better safeguard your inventory assets.

Placing a copy of your items inworld on a Second Life sim server is basically backing up your data on another hard drive. The recovery procedures in place at Second Life collocation server facilities are probably much better than any method you could maintain in your house. Rezzing Inventory BackUp Storge on additional different sim locations will further increase your data security.

Removing items from your inventory folder will speed up the time it takes your inventory to load.

okCopy: This means you can make copies of the item. okCopy is a better value if you might need more than one instance of the item.

Extra Backup Copies: Besides this item being okCopy, the inworld productPM store features an Express Redelivery Terminal, that will give you a few extra backup copies. Should you suffer the misfortune of a Second Life server losing your inventory, you can get more copies of your item at the productPM store Express Redelivery Terminal.

 Includes HippoINVENTORY: Powerful search filtering, search by name or type, give items in folders, load faster than SL tools.  Complete hippoINVENTORY product description and usage instructions below.

Genuine productPM technical support is included with this item.

Set up:
Rez Inventory BackUp Storage from your inventory, and position it where you like. It will rez as one linked item, in order to allow you to position it without requiring you to move all of the component pieces individually. After positioning, you will need to delink. Here is how to delink: RightClick the rezzed item Inventory BackUp Storage > select Tools at the top of your viewer screen > select delink. Your Inventory BackUp Storage is ready to use.

Self Titled container set up:
The top row, and bottom two shelf rows are available to allow you to name them for your particular needs. RightClick > Select Edit > Type in the Description field > Close the edit window > LeftClick the container. Your customized text will now appear as hover text above the container.

Invisible Phantom Hide Mode:
This owner only command will simultaneously affect both the desk model and the shelf model. On the desk model, the storage containers will be hidden by the wooden desktop cabinet. Meanwhile, the shelf unit will become an invisible vapor. Type into normal chat “/100 conceal” to disappear; and type “/100 storage” to reappear.

Routinely drag items from your inventory sub folders to the matching containers within Inventory BackUp Storage. To prepare your Inventory BackUp Storage first select the container (for example notecards) > RightClick > Edit > Contents, then keep the Contents window open. Next, open your inventory folder > Open the matching sub folder (for example notecards) > LeftClick and hold the folder items and use your mouse to drag the items into your inventory BackUp Storage container.

Usage Tip:
When dragging items from your folder to a container, more than one item can be selected simultaneously. From the inventory folder > Select an item via LeftClick > Scroll below the selected item > Next hold down the Shift key, and LeftClick to select another item within the same folder. This selection action will cause all the items in-between to also be selected. All of the selected items can then be dragged at once into the container.

Note 1:
While it is possible to select 500+ items to drag at once, processing that large of a quantity can momentarily cause a delayed response from the Second Life asset server; and it has been noticed to sometimes miss some of the items. So, rather than cause you to worry if each of your items were transferred properly, it is recommended not to select no more than 20 items at a time to drag and drop.

Note 2:
The One-touch content menu requires that each item inside the container have a name that is less than 24 characters.

Usage Tip 2:
It is ok to stuff thousands of items inside a single container of Inventory BackUp Storage. The more items placed inside will require longer to load in the content window. Under 100 items per container should allow a bearable response time.

Note 3:
Before placing scripts into the containers, make sure to turn each script off beforehand.

General thoughts on saving inventory in SL:

Any media you place software on is susceptible to loss. Inventory BackUp Storage is not a magic box to place precious non-copy items in and delude yourself into thinking the items are forever safe. This product is not an insurance policy or a guarantee. The methods described here are safest known strategies to recover your inventory should it be lost elsewhere, hence the product name, Inventory BackUp Storage. Here are some principals to ensure recoverable inventory:

  1. Buy copyable products
  2. Routinely place copies of all your inventory inworld within Inventory BackUp Storage
  3. Repeat this procedure with Inventory BackUp Storage on different sims at the same time

Note 4:
At the time of this writing there is not a Second Life name brand tool feature within the official client to enable a user to download their inventory to their home pc. Should that general use free feature become available in the future, I would recommend that also as part of a diversified back up strategy (and consider such backing up to your home pc hard drive the same risk minimization as one Inventory BackUp Storage on one sim).


1) I cannot find Tools / Edit / etc…

These instructions are based on the official Second Life viewer.  Often productPM documentation refers to accessing an object’s Contents menu.  Right-Click the item > select Edit (or Build if that is currently appearing) > then select the Contents tab.

2) Question:
I’ve had accounts on sl banned before, so let’s say i get banned, can another avatar still open en take my items later?

PM reply: Whether or not other avatars can LeftClick your Inventory BackUp Storage and have it provide that avatar with the selection of objects inside each container, depends on the transfer settings of each object you place within the containers. Within the general tab of an object, these settings are located at the bottom section labeled “Next owner can”.  How you have these object settings configured controls if your Inventory Backup Storage will give items out to other avatars that click it. (Note: Inventory Backup Storage Deluxe Edition includes a phantom hide mode which causes the entire shelf to disappear and not be able to be LeftClicked by others).

3) Question:
how can i please LINK again and take the whole storgage system so that i can replace it or place copies elsewhere including the contents?

PM reply: To link objects, RightClick an object > Hold down the shift key while LeftClicking other objects > (once all the objects are selected –while continuing to hold down the shift key) Select Tools > Select Link.  To then take the linked item into your SL inventory, RightClick the object > Select Take.  To copy objects which are already inworld, Hold down Shift key + Hold down LeftClick while dragging it.  Or to get a new copy of your Inventory BackUp Storage (okCopy), drag it from your SL inventory window and rez inworld, just as you did the first time.


Inventory BackUP Storage

hippoINVENTORY Designed and Developed by Andy Enfield © 2008 Hippo Technologies. Licensed to productPM by Hippo Technologies.

productPM includes an Object Key Finder tool script for assistance with advanced hippoINVENTORY transfers.

Support note I:
Support for Inventory BackUp Storage provided by Support by is limited to a period of 1 week after purchase of Inventory BackUp Storage.

Support note II:
Kindly direct support questions to regarding the hippoINVENTORY included with Inventory BackUp Storage.


HippoINVENTORY User Guide:
Documentation by Hippo Technologies

Installing hippoINVENTORY

In your hippoINVENTORY folder, given when you unpacked the product carton, you will find three scripts. These need to be added to the inventory (contents) of any prim whose inventory you want to manage. To do this …

i. Right-click the prim and choose “Edit”.

ii. If only the mini-build window appears, click “More>>>”.

iii. Click on the “Contents” tab.

iv. Now drag the “.inventoryManager”, “.inventoryManager_Support” and “.inventoryManager_Giver” scripts to the “Contents” list. The first two scripts will, as you add them, report readiness.

Job done. You can now close the build window and you’re ready to begin.

Using hippoINVENTORY

To use hippoINVENTORY, you issue commands via chat on the channel it is listening on (by default, channel 9, although you can change this, see below). When you first install its scripts, or rez an object with them in, hippoINVENTORY will listen for a couple of minutes before stopping listening (to save lag). To start it listening again, simply touch its prim. You can then type commands like this in chat …

/9 list

That command will list all the inventory in the prim (note: the hippoINVENTORY scripts themselves will *not* be included in the list reported).

You can now read about each command you can issue below.


> LIST (or abbreviate to just L)

The LIST command lists the contents of the prim’s inventory:
/9 list

You can also only show inventory with a particular piece of text in its name; e.g.
/9 list “brown”

Useful Tip
• Ensure you surround your search text with quotemarks (“”) or it won’t be recognised.
You can also search for multiple criteria; so, for example …
/9 list “green” “apple”

… would find anything called “green” and “apple”.

Power User Tip
• Use the | symbol between search terms to find items containing one term or the other (or both); e.g.
/9 list “green” | “apple”

… would find “green hairbrush” and “apple shampoo”

To look for an exact match, not merely where the inventory name contains the text, put an = sign before the first quotemark; eg.
/9 list =”My First Chair”

Or you can negate your search. E.g. to find everything without “green” in the name, put a minus sign before the first quotemark; e.g.
/9 list -”green”

Or to find every item that does not match something exactly:
/9 list -=”My Little Kitten”

Power User Tip
• You can combine these search methods very powerfully. So for example:

/9 list “green” | -=”Apple Tree”
… would find anything with green in its name or which is not called “Apple Tree” exactly.

• Whilst …

/9 list -”blue” -”red” | “rabbit”
Would not find “blue paint”, “red box” but would find “Rabbit Impersonator”

• By carefully combining search terms you can find exactly the items you’re looking for and nothing else!

You can also look for particular inventory types; e.g. to find textures:

/9 list textures

Or to find objects and scripts …

/9 list objects, scripts

hippoINVENTORY understands these inventory types (each also has a two letter abbreviation to make typing quicker if you wish)

animation (or an)

bodypart (or bo)

clothes (or cl)

gesture (or ge)

landmark (or lm)

notecard (or nc)

object (or ob)

sound (or so)

script (or scr)

texture (or te) — will also find snapshots

You can also use negation, so to look for everything that is neither an object or a texture:

/9 list -texture, object

(Note, the – sign can only come at the start of a list of types, e.g. you can’t do this: /9 list texture,-notecard)

And you can combine searching by name with searching by inventory type. Here are some examples:

/9 list “green” textures

… to find every texture with “green” in its name.

Useful Tip
• If combining search by name and search by type, the name criteria must come first; e.g.

/9 list “green” textures … is right

/9 list textures “green” is wrong

And you can negate both criteria too; e.g.

/9 list -”blue” -object

… to find any object that is not called blue and is not an object.

You can also include modifiers in your command to further refine the command. For example:

Tells hippoINVENTORY to include the inventory item”s key in the output
e.g. /9 list “green” -k

(Note: depending on the permissions you have for an object, Second Life may not be willing to release its key to the script).

Tells hippoINVENTORY to include the creator’s key in the output
e.g. /9 list scripts -c

(Note: depending on the permissions you have for an object, Second Life may not be willing to release its creator key to the script).

Includes details of the item’s permissions in the output
e.g. /9 list textures -p

For each item will report your permissions and the permissions any next owner will have; the output will use the letters C(opy), M(odify) and T(ransfer) — an uppercase letter (C, M or T) signifies the object has that permission; a lowercase letter (c, m, or t) that it does not. So for example:

Elm {Owner: CMT | Next: cmT}
– Current owner can copy, modify, transfer. Next owner can transfer only.

Includes details of the item’s inventory type (e.g. notecard, texture, object) in the output
e.g. /9 list -t

Tells hippoINVENTORY to output the list in reverse alphabetical order
e.g. /9 list sound,notecard -r

Prints a “spacer” line after the output (useful if your screen/chat history is getting cluttered)
e.g. /9 list -s

instructs hippoINVENTORY to set any scripts found in the list to active (running)
e.g. /9 list scripts -a

set any scripts found to inactive (not running)
e.g. /9 list scripts -i

Tells hippoINVENTORY not to use any warning dialog when bulk deleting or giving items, so use with care.
e.g. /9 delete “old stuff” -n
e.g. /9 give “bribes” to Eric ThePolitician as Kickbacks -n
Do use this with care, especially when deleting things!

(Only works in hippoINVENTORY v1.2 or higher)

These can be combined. So, for example to list every texture in reverse order, include its key and print a spacer line after it, you could use /9 list textures -r -k -s.

Useful Tip
• Do make sure you have a space between a tag and anything before it; e.g.

/9 list textures -p -r … is right

/9 list textures-p-r is wrong

Finally, you can also limit a list length by including a number in your command. So, for example:

/9 list textures 3

… will output details of the first 3 textures, then stop, no matter how many the prim contains


> GIVE (or abbreviate to just G)

The format for this command is nearly identical to list, above, but on the end of the command you must specify to whom the items found are to be given; e.g.

/9 give textures to Pathfinder Linden

… to give this particular Linden all the textures in the prim. You’ll be asked for final confirmation (unless you have specified no warnings) before the items are actually given:

Remember that trying to give items for which you don’t have transfer permissions to another person will cause an error!

Useful Tip
• You can specify just part of a person’s name; e.g. /9 give textures to Pathfinder

Useful Tip
• If specifying an avatar as a recipient, they must be within 96m of the prim, so they can be detected and their Second Life key obtained.

You can also specify the recipient by their Second Life key; e.g.

/9 give sounds to 0e9fd382-7f9b-45a4-8cb8-4228867b04bc

Again, you’ll be asked to confirm what you’re doing before any items are given.

Useful Tips
• This means, of course, you can give items to another Second Life object provided you know its key

• If giving items to a person by key, they can be anywhere in Second Life; if giving them to an object, it must be within the same sim, or Second Life will report an error!

Finally, it is possible to give items in a folder. Use e.g.

/9 give sounds to Professor Yaffle as Useful Folder of Noise

… to give a folder called “Useful Folder of Noise” full of your sounds. The confirmatory dialogue will enable you to double check you’re happy with the folder name …

Useful Tips
• You can’t give items in a folder if you do not have copy permissions for them. This is due to Second Life restrictions. You can give no-copy items using the regular give command, just not as part of a folder.

• If you give a folder of items to another object, the items will be transferred — but not within a folder — since individual prims cannot contain sub-folders in their inventories.


> DELETE (or abbreviate to just D)

Delete also takes the same format as the list command above, only after listing the items found hippoINVENTORY will ask whether you wish to delete them (unless you have specified no warnings … use this option carefully!).

Be careful! Answer “Yes” and they’ll be deleted from the prim — not returned to your Lost & Found folder. If you use this on no-copy items, you’ll lose them forever. Be careful!


/9 delete “brown” textures

… to delete any textures with ”brown” in their names (it’s such an unfashionable colour!)


> LOAD (or abbreviate to just LO)

Also takes the same format as the list command above, but if hippoINVENTORY is running in the very latest hippoVEND, hippoGROUPS or hippoRENT (Web Enabled) server, the inventory items found will then have their details uploaded to the website list. This is a useful way of quickly loading just selected inventory when you’ve changed something, rather than everything.

e.g. /9 load notecards

… to upload any notecard details to your hippoVEND, hippoGROUPS or hippoRENT account (depending what server type you’ve got this copy of hippoINVENTORY inserted into!) You’ll be asked for confirmation before the load takes place.

Please note: if using this with a hippoVEND server, don’t load limited edition items (or their masters) this way -> it will confuse the count of how many of each item you have available. For limited edition items you’re selling, use the server’s regular “Load Inv” menu button.

Useful Tip
• Need the latest version of the server for a product? Just visit the main Hippo Technologies Store, head upstairs to Customer Services, use any one of the four updater machines (choose your product using the arrows, hit the big, red ‘Get Update’ button).



hippoINVENTORY remembers the last 10 commands typed and can recall them. To view the command history list, type e.g.

/9 history

(or simply /9 h for speed)

And once you’ve seen a command you want to repeat, just use /9 history <item number>), e.g.

/9 history 2

… to do the second item on the list again.



Finally, there are a series of simple commands that do a variety of useful things …

> CHANNEL <number>

e.g. /9 channel 12

Changes the channel that hippoINVENTORY listens on (in the example above, you’d then prefix every command with /12 rather than /9 after issuing this).

Useful Tip
• When you touch the prim that the hippoINVENTORY scripts reside in, they’ll remind you the channel to use to enter commands on.

> VOLUME <1, 2, 3 or 4> (only works in hippoINVENTORY v1.2 or higher)

e.g. /9 volume 3

Changes the volume level that hippoINVENTORY chats feedback at. You can choose from:

1 Whisper

2 Say

3 Shout

4 OwnerSay (only you will hear it)

> MANAGERS <list of names>

e.g. /9 managers Fred Flintstone, Norman Wisdom, Hugo First

Provide a list of other people who can manage hippoINVENTORY (e.g. to whom it will listen when touched). If you include ‘Group’ as one of the names (e.g. /9 managers Fred Flintstone, Barney Rubble, Group) then anybody with the same group tag active as the group the prim is set to will be able to use your hippoINVENTORY scripts.

Useful Tips
• Managers have access to all the hippoINVENTORY functions, including the ability to delete inventory; so only grant these rights to people you trust!

• To remove all managers, just leave off any names; e.g. /9 managers

• To save typing, you can abbreviate this command; e.g. /9 man Kerr Avon, Vila Restal


e.g. /9 key

Asks hippoINVENTORY to tell you the key of the prim it is in. Useful if you want to give inventory between prims using the GIVE command described above.


e.g. /9 allow

Opens up the prim to allow anybody to add inventory by CTRL-dragging items to it. (Once an addition has been received, the prim will become “closed” to inventory again).


e.g. /9 kill hippoinventory

– Removes the hippoINVENTORY scripts from the prim (useful if you’re wanting to update to the latest version, perhaps). Only the owner (so not any managers) can issue this command; you’ll be asked to confirm the action before the scripts are removed.



If you have multiple hippoINVENTORY scripts in different prims listening on the same channel, you might want to direct a command to just a particular prim. To do this, start your command with part of the prim name enclosed in []. So, for example, to tell your filing cabinet to list its contents …

/9 [filing] list

… or your wardrobe to tell you what you could wear tonight …

/9 [wardr] list clothes

You get the idea!


Hippo Technologies

Inventory BackUp Storage

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